Subsurface scattering

Results: 39



#Item
11Mathematics / Precomputed Radiance Transfer / Wavelet / Rendering / JPEG / Bidirectional reflectance distribution function / Subsurface scattering / Haar wavelet / Singular value decomposition / 3D computer graphics / Algebra / Linear algebra

Visual Comput: 565–575 DOIs00371Rui Wang Ewen Cheslack-Postava Rui Wang

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Source URL: luebke.us

Language: English - Date: 2013-07-14 12:12:05
12Rendering / Shadow mapping / Volumetric lighting / Texture mapping / Radiance / Photon mapping / Subsurface scattering / 3D computer graphics / Computer graphics / Imaging

Volumetric Shadow Mapping Pascal Gautron Thomson Corporate Research Jean-Eudes Marvie Thomson Corporate Research

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Source URL: gautron.pascal.free.fr

Language: English - Date: 2009-07-09 16:54:50
13Rendering / Shadow mapping / Volumetric lighting / Texture mapping / Radiance / Photon mapping / Subsurface scattering / 3D computer graphics / Computer graphics / Imaging

Volumetric Shadow Mapping Pascal Gautron Thomson Corporate Research Jean-Eudes Marvie Thomson Corporate Research

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Source URL: jmarvie.free.fr

Language: English - Date: 2010-12-22 09:43:10
14Radiosity / Path tracing / Rendering / SSAO / Global illumination / Shadow mapping / Subsurface scattering / Ray tracing / Illumination / 3D computer graphics / Computer graphics / Ambient occlusion

Approximating Dynamic Global Illumination in Image Space Tobias Ritschel Thorsten Grosch MPI Informatik

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Source URL: www.klayge.org

Language: English - Date: 2012-01-08 09:55:51
15Computing / Unreal Engine 3 / Shader / Microsoft Direct3D / Subsurface scattering / DirectX / Shading / Nvidia demos / Virtual reality / Computer graphics / Software

Game Developer ConferenceThe Technology Behind the DirectX 11 Unreal Engine "Samaritan" Demo Martin Mittring

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Source URL: udn.epicgames.com

Language: English - Date: 2013-04-02 04:47:02
16Optics / Specular highlight / Rendering / Bidirectional reflectance distribution function / Blinn–Phong shading model / Crytek / Ryse / Subsurface scattering / Phong shading / Computer graphics / Shading / 3D computer graphics

Moving to the Next Generation - The Rendering Technology of Ryse Nicolas Schulz Senior Rendering Engineer, Crytek

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Source URL: www.crytek.com

Language: English - Date: 2014-03-26 04:15:58
17Optics / Subsurface scattering / Rendering / Ray tracing / Photon mapping / Reflection mapping / Cube mapping / Cone / Gaussian blur / 3D computer graphics / Computer graphics / Geometry

Visual Comput[removed]: 579–590 DOI[removed]s00371[removed]Bin Chan Wenping Wang

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Source URL: www.cs.hku.hk

Language: English - Date: 2007-10-29 04:32:05
18Rendering / Optics / Projective texture mapping / Texture mapping / 3D modeling / Pixel / Subsurface scattering / Rasterisation / 3D computer graphics / Computer graphics / Imaging

Efficient Image Generation for Multiprojector and Multisurface Displays Ramesh Raskar, Matt Cutts, Greg Welch, Wolfgang Stüerzlinger Department of Computer Science, University of North Carolina at Chapel Hill, Chapel Hi

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Source URL: www.cs.unc.edu

Language: English - Date: 2006-06-26 10:04:18
19Scanning probe microscopy / Emerging technologies / Raman spectroscopy / Carbon nanotube / Microscopes / Raman scattering / Microscopy / Atomic force microscopy / Transmission electron microscopy / Scientific method / Science / Chemistry

Subsurface Raman Imaging with Nanoscale Resolution

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Source URL: epub.ub.uni-muenchen.de

Language: English - Date: 2013-02-01 08:28:05
20Rendering / Shadow mapping / Volumetric lighting / Texture mapping / Radiance / Photon mapping / Subsurface scattering / 3D computer graphics / Computer graphics / Imaging

Volumetric Shadow Mapping Pascal Gautron Thomson Corporate Research Jean-Eudes Marvie Thomson Corporate Research

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Source URL: www.moving-picture.com

Language: English - Date: 2013-04-09 13:19:10
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